Monday, 16 March 2015

The Last Hurdle

Finally

All the coding is done for the game so those who wish to play it could at any point now!

I just want to get some aesthetic stuff sorted first and the leveling in the sound a bit more balanced, before I hand it in fully.

There are also a few features from feedback that I'll be putting in. I was going to leave them out but I've been advised from testers of my game to put them in.

They are:

  • health system
  • mini-map
There are other things that I need such as an end screen and a small plot screen, but they'll be done in no time. And an options screen. I forgot about that until I just looked at the game. 

Aaaaaaand . . . 

Here's a teaser of what Clot is going to be like:


I'm so proud of how he's turned out. 2 days of fighting with him and I've finally got a working boss and he just looks so cool! 

I'll appreciate all of the feedback on Wednesday for those who have a go.

I know there are still a few bugs that I just cannot work out how to fix. Like Snapco still gets stuck in a corner from time to time and his head is odd. But he's working at least. 

Moosche Out 

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